COMP6370

Computer Graphics

10 Units

Studies issues related to the displaying of objects, which may include: graphics hardware, windows programming, 2D drawing primitives, 2D & 3D geometrical transformation, projections, geometric models, 3D viewing, visible-surface determination, illumination and shading, ray tracing, and computer animation.

Faculty Faculty of Engineering and Built Environment
School School of Electrical Engineering and Computer Science
Availability Semester 2 - 2015 (Callaghan Campus)
Learning Outcomes

On successful completion of this course, students will be able to:

  1. Appreciate mathematical fundamentals of computer graphics techniques
  2. Understand and appreciate computer graphics concepts
  3. Employ selected software to achieve interactive computer graphics
  4. Be able to implement graphics effects
  5. Work within a group to complete a graphics project
Content
  1. Graphics pipeline.
  2. Graphics algorithms.
  3. Geometrical operations used in graphics.
  4. Methods for modeling curves, surfaces, and solids.
  5. Lighting models and colour.
  6. Computer vision.
     
Assumed Knowledge 1. Familiarity with a. elementary linear algebra (vectors, matrices) and geometry. b. elementary calculus (for some parts of the course). 2. Some Computer Science a. reasonable programming skills b. elementary data structures and algorithms
Assessment Items
  • Written Assignment: Essays / Written Assignments
  • In Term Test: Examination: Class
  • Formal Examination: Examination: Formal
  • Tutorial / Laboratory Exercises: Laboratory Exercises
  • Project: Projects
Contact Hours
  • Computer Lab: for 1 hour(s) per Week for Full Term
  • Lecture: for 3 hour(s) per Week for Full Term
Timetable 2015 Course Timetables for COMP6370

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