Studies issues related to the displaying of objects, which may include: graphics hardware, windows programming, 2D drawing primitives, 2D & 3D geometrical transformation, projections, geometric models, 3D viewing, visible-surface determination, illumination and shading, ray tracing, and computer animation.
|Faculty||Faculty of Engineering and Built Environment|
|School||School of Electrical Engineering and Computer Science|
Semester 2 - 2015
On successful completion of this course, students will be able to:
|Replacing Course(s)||This course replaces the following course(s): . Students who have successfully completed are not eligible to enrol in COMP6370.|
|Assumed Knowledge||1. Familiarity with a. elementary linear algebra (vectors, matrices) and geometry. b. elementary calculus (for some parts of the course). 2. Some Computer Science a. reasonable programming skills b. elementary data structures and algorithms|
|Timetable||2015 Course Timetables for COMP6370|