Computer Graphics

10 Units

Studies issues related to the displaying of objects, which may include: graphics hardware, windows programming, 2D drawing primitives, 2D & 3D geometrical transformation, projections, geometric models, 3D viewing, visible-surface determination, illumination and shading, ray tracing, and computer animation.

Faculty Faculty of Engineering and Built Environment
School School of Electrical Engineering and Computer Science
Availability Semester 2 - 2014 (Callaghan Campus)
Semester 2 - 2015 (Callaghan Campus)
  1. Obtain an overview of computer graphics techniques.
  2. Learn to think geometrically and to understand computer graphics algorithms.
  3. Learn graphics programming skills.
  1. Graphics pipeline.
  2. Graphics algorithms.
  3. Geometrical operations used in graphics.
  4. Methods for modeling curves, surfaces, and solids.
  5. Lighting models and colour.
  6. Computer vision.
Replacing Course(s) N/A
Transition N/A
Industrial Experience 0
Assumed Knowledge 1. Familiarity with a. elementary linear algebra (vectors, matrices) and geometry. b. elementary calculus (for some parts of the course). 2. Some Computer Science a. reasonable programming skills b. elementary data structures and algorithms.
Modes of Delivery Internal Mode
Teaching Methods Lecture
Computer Lab
Assessment Items
  • Examination: Class - As per course outline.
  • Essays / Written Assignments - As per course outline.
  • Examination: Formal - As per the university's exam timetable.
  • Laboratory Exercises - As per course outline.
  • Projects - As per course outline.
Contact Hours
  • Lecture: for 3 hour(s) per Week for Full Term
  • Computer Lab: for 1 hour(s) per Week for Full Term
Compulsory Components None listed
Course Materials None listed
Timetable 2015 Course Timetables for COMP6370

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