Studies issues related to the displaying of objects, which may include: graphics hardware, windows programming, 2D drawing primitives, 2D & 3D geometrical transformation, projections, geometric models, 3D viewing, visible-surface determination, illumination and shading, ray tracing, and computer animation.
|Faculty||Faculty of Engineering and Built Environment|
|School||School of Electrical Engineering and Computer Science|
Semester 2 - 2016
On successful completion of this course, students will be able to:
|Assumed Knowledge||1. Familiarity with a. elementary linear algebra (vectors, matrices) and geometry. b. elementary calculus (for some parts of the course). 2. Some Computer Science a. reasonable programming skills b. elementary data structures and algorithms|
* This assessment has a compulsory requirement.
Face to Face On Campus
per Week for
Face to Face On Campus 3 hour(s) per Week for Full Term
|Timetable||2016 Course Timetables for COMP6370|