3D Modelling Animation and Rendering

10 Units

Focuses on the practice, concepts and theories associated with 3D modelling, rendering and animation. This course will creatively explore the key issues associated with three-dimensional digital visualization. Assuming no advanced prior knowledge, students will work through a series of theoretical and practical projects in order to develop essential skills and knowledge necessary to critically evaluate and produce an animated 3D sequence commensurate with a postgraduate level of study.

Faculty Faculty of Engineering and Built Environment
School School of Electrical Engineering and Computing
Availability Trimester 3 - 2017 (WebLearn GradSchool)
Learning Outcomes

On successful completion of this course, students will be able to:

  1. Produce creative design solutions suitable for use as 3D (computer generated imagery)
  2. Devise and produce a 3D animated sequence
  3. Critically analyse contemporary 3D animation
  4. Demonstrate an applied knowledge of computer hardware and software specific to this course
  5. Display an ability to communicate using the terminology particular to 3D
  6. Demonstrate an awareness of conceptual and theoretical issues related to 3D.

Topics may include:

  • 3D Modelling techniques
  • Texturing and rendering
  • Environments and lighting
  • Character animation
  • Motion capture
  • Digital Video and Compositing
  • The concept development cycle
  • Historic context for 3D
  • Contemporary trends
  • Digital file formats
  • Output and distribution
Assumed Knowledge Students are expected to have at least a basic level of computer literacy commensurate with a Postgraduate level of study. This will include basic competency with the use of word processing, presentation and spreadsheet applications and internet/web browsers.
Assessment Items
  • Written Assignment: Assignment 1: Written Report
  • Project: Assignment 2: Minor Practical Project
  • Project: Assignment 3: Major Practical Project
  • Journal: Assignment 4: Learning Journal

Contact Hours

WebLearn GradSchool

Computer Lab

Online 2 hour(s) per Week for Full Term
For students studying on-line - Self Directed Learning: 10 Hours per Week for 12 Weeks. Number of contact hours per week is a minimum recommendation and may vary with individual student's learning style for on-line courses.


Online 1 hour(s) per Week for Full Term

Timetable 2017 Course Timetables for INFT6302
Got a question?

Contact us for advice on how to apply, enrol, or for more information.

Ready to start?

Once you’ve read our Application guide you’re ready to apply